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PRINCIPLES OF DESIGN
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Game Code: 2159714
English
13
Public
Principles applied to the elements of design that bring them together into one design. How one applies these principles determines how successful a design may be.[
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Yelena
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When all elements are in agreement, a design is considered unified. No individual part is viewed as more important than the whole design.
Harmony
15
is the distribution of the visual weight of objects, colors, texture, and space.
Balance
15
This principle describes how our eyes travel across an artwork.
Movement
15
When drawing the human figure, it can refer to the size of the head compared to the rest of the body
Proportion
15
is the part of the design that catches the viewer’s attention. The area could be different in size, color, texture, shape, etc.
Emphasis
15
the use of several elements of design to hold the viewer’s attention and to guide the viewer’s eye through the work
Variety
15
the path the viewer’s eye takes through the artwork, often to focal areas.
Movement
15
created when one or more elements of design are used repeatedly to create a feeling of organized movement.
Rhythm
15
the repeating of an object or symbol all over the work of art.
Pattern
15
This principle shows a design that is created through designs and colors.
Pattern
15
This principle shows the difference in elements- it can be done with colors, shapes, textures, etc.
Contrast
15
A good balance between unity and variety must be established to avoid a chaotic or a lifeless design.
Harmony
15
This Principle shows harmony or when everything goes together.
Unity
15
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