Team 1
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Team 2
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Teams
Name
Score
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seesaw
Swap points!
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×
seesaw
Swap points!
Okay!
×
gift
Win 25 points!
Okay!
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baam
Lose 10 points!
Oops!
15
×
created when one or more elements of design are used repeatedly to create a feeling of organized movement.
Rhythm
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15
×
is the part of the design that catches the viewerโs attention.ย The area could be different in size, color, texture, shape, etc.
Emphasis
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15
×
is the distribution of the visual weight of objects, colors, texture, and space.
Balance
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15
×
the path the viewerโs eye takes through the artwork, often to focal areas.
Movement
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15
×
This principle shows the difference in elements- it can be done with colors, shapes, textures, etc.
Contrast
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15
×
This Principle shows harmony or when everything goes together.
Unity
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15
×
When all elements are in agreement, a design is considered unified. No individual part is viewed as more important than the whole design.
Harmony
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×
thief
Give points!
5
10
15
20
25
×
seesaw
Swap points!
Okay!
×
gift
Win 15 points!
Okay!
×
banana
Go to last place!
Oops!
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thief
Give points!
5
10
15
20
25
×
fairy
Take points!
5
10
15
20
25
×
rocket
Go to first place!
Okay!
×
thief
Give points!
5
10
15
20
25
15
×
When drawing the human figure, it can refer to the size of the head compared to the rest of the body
Proportion
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×
monster
Reset all scores!
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×
fairy
Take points!
5
10
15
20
25
×
fairy
Take points!
5
10
15
20
25
×
banana
Go to last place!
Oops!
15
×
A good balance between unity and variety must be established to avoid a chaotic or a lifeless design.
Harmony
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15
×
This principle shows a design that is created through designs and colors.
Pattern
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15
×
the repeating of an object or symbol all over the work of art.
Pattern
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15
×
the use of several elements of design to hold the viewerโs attention and to guide the viewerโs eye through the work
Variety
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