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Motivation & Achievement
Game Code: 1679650
English
21
Public
Fun Quiz for Educators on Increasing Students' Motivation to Learn and Achieve
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_________ is an internal process that activates, guides, and maintains behavior over time.
Motivation
15
True or False? All students are Motivated?
True! The question is motivated to do what?
15
Attribution Theory seeks to understand______________
peoples's explanations for their success or failure
15
When determining the value of an incentive it is important to consider_________
Maslow's hierarchy of needs
15
Deficiency Needs includes: Physiological, Safety, Belongingness, and
Esteem Needs
15
The desire to become everything one is capable of becoming is referred to as
Self-Actualization
15
Students who do not have their deficiency needs meet will be ____ likely to be academically successful
less
15
A school that emphasizes ________ as well as academic learning will be more likely to be conducive to these students.
social-emotional learning
15
A person with an internal locus of control believes________________
success or failure is the result of his or her own efforts
15
A person with an external locus of control believes________________
other factors such as luck or task difficulty caused results
15
Learning that results from student's self generated thoughts and behaviors is referred to as__________
self regulated learning
15
True or False? Existing mindsets can be changed?
True! Existing mindsets can be changed and this in turn can affect learning and other outcomes.
15
Expectancy Theory is
a theory of motivation based on the belief that people's efforts to achieve depend on their expectations of reward
15
The most important implication of expectancy theory for educators is______
Tasks for students should not be too easy nor too difficult
15
The most important implication of expectancy theory for educators is______
Tasks for students should not be too easy nor too difficult
15
The generalized tendency to strive for success and to choose goal-oriented success/failure activities is
achievement motivation
15
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