Study

UNIT 8. NGHE 4

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  • Gamification can only be used in video games.
    true
    false
  • Which of the following best completes the sentence? Gamification techniques work because they tap into our natural desire for ________.
    confusion
    working
    competition
    interaction
  • What does "phenomenon" mean in the context of gamification?
    A type of software
    A business report
    A small part of something
    A widely observed event or trend
  • If something is “feasible,” it is…
    Dangerous to do
    Possible and practical
    Expensive and unwise
    Easy and fun
  • Game mechanics refers to:
    Expensive gaming equipment
    Physical activities in games
    People who fix broken games
    The rules and systems that make a game work
  • In the sentence “its most common function has been marketing,” what does function mean?
    A job or purpose
    A legal rule
    A computer feature
    A party
  • A trial is used to see if something works before it becomes official.
    true
    false
  • Which of the following best describes “prolific”?
    Slow and gradual
    Rare and hard to find
    Unclear and confusing
    Present in large numbers or frequently occurring
  • Fine motor skills involve large muscles like the legs.
    true
    false
  • If something has exploded in recent years, it has:
    Lost popularity
    Become outdated
    Quietly disappeared
    Grown very quickly and suddenly
  • Legal obligations mean optional activities that companies can ignore.
    true
    false
  • What is a "virtual currency"?
    Fake money with no purpose
    A digital reward system often used in games
    Money used in a real-world setting
    Money used in video game consoles only
  • Implementation refers to:
    Avoiding a problem
    The process of putting a plan into action
    Removing a system
    The process of planning
  • What is an "incentive scheme"?
    A plan to punish bad behavior
    A type of government plan
    A training program
    A plan that offers rewards to encourage certain actions