Study

UNIT 18- GAMES

  •   0%
  •  0     0     0

  • What kind of game mechanics we mention guapa?
    --
  • COOPERATIVE GAMES
    .0
  • What's the tiny index in 5. USE OF GAMES AS CREATIVE TECHNIQUE?
    Definition, law, ken robinson, characteristics, how can we foster creativity in class, advantages and comm. competence
  • TOTAL PHYSICAL RESPONSE (todo xx)
    --
  • AFFECTIVE function
    --
  • COMPETITIVE GAMES
    00
  • WHAT ARE THE ADVANTAGES OF USING GAMES IN CLASS?
    --
  • LAW that explains CREATIVITY
    RD 126--> obj. D
  • What did Ken Robinson say?
    schools kill creativity
  • DEFINITION OF CREATIVITY
    ..
  • GAMIFICATION
    --
  • SOCIAL function
    ..
  • AFFECTIVE FILTER HYPOTHESIS
    krashen 1982
  • What are the characteristics of a creative person?
    5
  • WRITING GAMES
    .0
  • COGNITIVE FUNCTION
    --
  • ORAL AND BODY GAMES
    .0
  • GBL
    --
  • PHYSICAL FUNCTION
    --
  • CARD/BOARD GAMES
    .0
  • COMMUNICATIVE GAMES
    .0
  • LINGUISTIC GAMES
    .0
  • PEDAGOGICAL function
    ..
  • Who established the characteristics of a creative person?
    Torrance in 1990
  • What objectives are we working with games ?
    D (culture) + B (creativity+critical thinking...)
  • 2 new methodologies// techniques to use games in class
    GBL & GAMIFICATION
  • LINGUISTIC function
    ..
  • INDEX UNIT 18
    FF
  • CULTURAL function
    ..
  • NAME THE FUNCTIONS GUAPA
    --
  • COMMUNICATIVE COMPETENCE
    ..
  • NAME THE TYPE OF GAMES
    8: competitivem cooperative, linguistic, communicative, digital and online, escaoe rooms and breakouts, board/card games, writing, oral and body games
  • How can we foster creativity in class?
    ll
  • little INTRO FUNCTIONS
    --
  • BREAKOUTS AND ESCAPE ROOMS
    .0
  • DEFINITION OF GAMES
    ZZ