(n) the qualities or features that belong to them and make them recognizable.
characteristics
(adj) describe the activity or situation which athletes (e.g. divers, swimmers…) controls and which enables them to perform a task without needing to be constantly operated by themselves.
Automatic
(n) a feeling of extreme physical or mental tiredness.
Fatigue
(v) To create or set up something in such a way that it is likely to last for a long time.
Establish
(v) to cause something to begin and develop.
Generate
(n) A success in a struggle, war, or competition.
Victory
(adj) To describe something that is the only one of its kind.
Unique
(v) to make two people or things different.
Differentiate
(adj) To describe something that affects or relates to every part of the world.
Universal
(n) qualities and characteristics which are passed on from one generation to another by means of genes.
Genetics
(v) To help or encourage it to happen, increase, or spread.
Promote
(adj) something that you do automatically and without thinking, as a habit or a reaction to something.
Reflex
(adj) To describe someone who is strong and determined, and can tolerate difficulty or suffering.
Tough
(v) to improve quality or ability.
Enhance
(n) The fact that it is not complicated and can be understood or done easily.
Simplicity
(v) To win a victory over them (other sides) in a battle, game, or contest.
Defeat
(n) an imitation of the way in which they behave or the beginning of activities (e.g. sports).
Takeoff
(adj) To describe a country that has many buildings and a lot of industry and business.
Urbanized
(v) to get used to it (intense pressure) by changing your behavior or your ideas.
Adjust
(v) To join or take part in something.
Participate
(adj) concerned with a person’s mind and thoughts.
Psychological
(n) A situation in which two or more people or groups are trying to get something which not everyone can have. In other words, a game or test people try to win.
Competition
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