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Educational Technology Tools
Game Code: 352631
English
10
Public
Using technology tools for education
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Nancy Dancs
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Instructional design can be broken into material, activities and _________________.
assessment
20
True or False: Varying practice actually helps the student maintain the information.
True: varying the ways a student practices (activities) actually helps them learn the material faster
15
True or False: 'Need to know' and 'nice to know' information is given equal weight when it is new.
True: New information should be given as need to know; once learned then add 'nice to know'.
15
Ed Tech Tools are: a. things that 'wrench' up our work b. ways to 'hammer' an attitude in c. tools to help present, practice and assess material.
c. tools to help present, practice and assess material They can be with or without technology, in-class, online or both
15
Feedback is valuable when: a. occurs near the end of the course b. timely and informative c. tells what is wrong without ideas to improve
b. timely and informative Feedback should be within days not weeks and should include areas of improvement and ideas to accomplish it.
15
Learning is best when presented in multiple ways. True or False
True. More roads to the information make the information more easily accessed.
15
Your brain can multi-task and do many things at one time to save time. True or False
False - Your brain priority tasks and switches quickly between tasks but misses some of each.
20
PowerPoint presentation and taking notes simultaneously is a great example of active learning. True or False
False - One cannot take notes and listen - they can do one or the other.
20
The average person can remember ___ pieces of new information (plus or minus 2)
7
25
What is the average time a student will pay attention to a presentation without participation?
7-10 minutes
25
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