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Role-playing games vocabulary
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Define 'gathering' and make a sentence with it.
Collecting a certain number of items or resources to fulfill a goal.
Define 'alignment' in terms of a game and make a sentence with it.
A characterization of a character's ethical and moral beliefs within the game world. Alignments often range from good to evil and from lawful to chaotic.
Define 'Game Master (GM) / Dungeon Master (DM)' and make a sentence with any of these expressions.
The player who takes on the role of the storyteller and referee, guiding the game's narrative, setting, and challenges in tabletop RPGs.
Define 'party' in relation to games and make a sentence with it.
A group of characters controlled by players who work together in the game. Parties often consist of diverse character classes and abilities.
Define 'campaign' and make a sentence with this word.
A series of connected adventures or quests that make up a larger storyline in a role-playing game.
Define 'NPC (Non-Playable Character)' and make a sentence with this expression.
A character controlled by the game itself rather than by a player. NPCs may provide quests, information, or interaction within the game world.
Define 'inventory' and make a sentence with this word.
The collection of items, equipment, and resources a character possesses in the game.
Define 'level' and make a sentence with this word.
A measure of a character's advancement in the game, often indicating their strength, skills, and access to new abilities.
Define 'experience points (XP)' and make a sentence with this expression.
Points earned by a character for completing tasks or defeating enemies, used to level up and improve abilities.
Define 'quest' and make a sentence with this word.
A task, mission, or objective that a player's character must complete to advance the game's story or gain rewards.
Define 'character' and make a sentence with this word.
A persona or role that a player assumes in the game, often with specific attributes, abilities, and traits.