Toggle Navigation
Games
Blog
News
Class PIN
Join for Free
Sign in
Toggle Navigation
Games
PIN
Join for Free
Blog
Pricing
News
Contact us
Help center
Sign in
Game Preview
Dragon Masters: Saving the Sun Dragon
Game Code: 872478
English
40
Public
Review game for Dragon Masters: Saving the Sun Dragon
Play
Study
Slideshow
Share
Nialljcr
130
Share Dragon Masters: Saving the Sun Dragon
Class PIN
Use Class PIN to share Baamboozle+ games with your students.
Upgrade
Google Classroom
Facebook
Twitter
Save to Folder
How does Wati help Kepri?
He fired a black, blue and purple rainbow at Kepri and cured her.
15
Who are they?
They are robbers.
15
How does Wati help?
He shoots the robbers.
15
Why does Ana jump in front of the arrow?
To save Kepri.
15
How does Worm help fight the robbers?
He stops the arrow, takes their weapons and captures them with mind power.
15
How do Kepri and Wati escape?
They fly out of the pyramid.
15
How do Drake, Worm and Bo escape the robbers?
They transport outside with Worm's mind powers.
15
What does Ana decide in chapter 12?
That Kepri should stay with Wati.
15
‹
1
2
3
›
Play for Free
Baamboozle+
NEW!
Baamboozle+
NEW!
Baamboozle+
Baamboozle+
Baamboozle+
Baamboozle+
Baamboozle+
Baamboozle+
Baamboozle+
Baamboozle+
Baamboozle+
How to Play
Make some teams
Take turns choosing questions
Say the answer then hit the
Check
button
Click
Okay
if the team is correct or
Oops
if not
Teams
Sign in to choose
1
2
3
4
5
6
7
8
Grid Size
Sign in to choose
8
16
24
36
48
Quiz
Sign in to choose
Classic
Questions and Power-Ups
Classic Jr
Sign in to choose
×
Sign up for a trial to unlock features.
Get Started
Your experience on this site will be improved by allowing cookies.
Allow cookies