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27-52
Game Code: 4368793
English
26
Public
cụm từ
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Ms Hiền
13
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Cyberbullying is becoming ______ for young people as more individuals join the digital world A dangerous B compulsory C hungry D ready
A
15
Many teenagers are ______ the digital world through social media platforms A absorbed in B worried about C credited with D situated in
A
15
The internet should be a vehicle ______ education and positive connections A with B up C for D on
C
15
Many young users are ______ of online harassment nowadays A at risk B at least C at first D at most
A
15
We must agree ______ the importance of building a safe online community A on B to C for D at
A
15
Students need to be ______ to digital challenges in today’s online environment A related B adaptable C similar D grateful
B
15
Teenagers should be ______ of unethical online behavior and avoid it A smell B approve C dream D beware
D
15
Schools should emphasize the importance of ______ digital safety rules A complying with B adhering to C abiding by D All are correct
D
15
Everyone has the right to feel ______ to others in online spaces A resistant B equal C superior D thankful
B
15
Let’s take action ______ of time to stop cyberbullying before it escalates A ahead B behind C in D on
A
15
Have you ever felt ______ of failing when trying something new A afraid B full C proud D wary
A
15
David was once ______ at engineering and struggled to keep up A quick B hopeless C good D impressed
B
15
He was fed up ______ traditional learning methods A with B in C for D to
A
15
Instead of giving up he ______ to new techniques and kept learning A lied B belonged C glued D adapted
D
15
His invention is now ______ in over 50 countries A in return B in person C in fact D in use
D
15
The product is officially ______ to schools and learners worldwide A in doubt B on end C for sale D under control
C
15
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