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Business Studies - Operations Management
Game Code: 3170708
English
16
Public
Pages 118 - 129 (GCSE Grade 10)
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Using resources well, without wasting time, money, or materials.
Efficiency
15
The activities involved in making goods or providing services.
Operations
15
The amount of output produced per unit of input (like workers or machines) in a given time.
Productivity
10
Using machines or technology to do work automatically, with little or no human input.
Automation
25
A method of production that aims to reduce waste and improve efficiency.
Lean Production
15
A stock management system where materials arrive just when they are needed for production.
Just-in-Time (JIT)
5
A Japanese term for continuous improvement, where small changes are made regularly to improve quality and efficiency.
Kaizen
15
Producing a limited number of identical products before switching to produce a different batch.
Batch Production
15
Continuous production of identical products, usually on a production line.
Flow Production
10
Producing one-off, unique items tailored to individual customer needs.
Job Production
15
Using computer software to design products.
Computer-Aided Design (CAD)
15
Costs that stay the same regardless of how much a business produces (e.g., rent).
Fixed Costs
10
Costs that change directly with the amount a business produces (e.g., raw materials).
Variable Costs
15
The point where a business's total revenue equals its total costs.
Break-Even
15
The cost advantages a business gains by increasing its scale of production.
Economies of Scale:
15
The cost disadvantages a business faces when it grows too large.
Diseconomies of Scale
15
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