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Literary Devices
Game Code: 2638675
English
15
Public
Common Literary Devices
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A character's downfall or destruction, usually due to their own actions
Tragedy
15
A central an important idea that reappears many times through a story
Theme
15
When an object, action, or event represents a larger idea or emotion
Symbolism
15
The use of clues or hints to suggest what will happen later in the story
Foreshadowing
15
A reference to a well-known person, place, event, thing, or possibly another text.
Allusion
15
A part of a story, usually in the beginning, where key info about characters, settings and plot are shown
Exposition / Background
15
When two characters in a narrative talk to each other. Written between quotation marks.
Dialogue
15
When a situation happens in a story that is completely the opposite of what was expected
Irony
15
Descriptive language that is meant to make a reader to create a mental picture of something
Imagery
15
Pride or arrogance that often leads to a character's downfall
Hubris
15
The perspective or view that a story is narrated from
Point of View
15
The location and time within a narrative
Setting
15
When the action of the plot reaches its highest levels
Climax
15
When two things are compared to clarify and explain something or highlight and important idea
Analogy
15
A struggle between two sides that usually drives the action of a narrative plot
Conflict
15
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