1. a category of hardware and software that enables people to use the internet as transmission medium for telephone calls by sending voice data in the packets using IP rather than traditional circuit transmission
VOIP (Voice Over Internet Protocol)
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2. is a popular social networking site used by students and adults worldwide to present information on themselves and to the world.
Facebook
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3. A video blog where each entry is posted as a video instead of text
Vlog
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4. is a cloud based teaching tool which is stored in the google server and is available for the students both at home and in school.
Google Apps
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5. is a video or audio multimedia clip about a single topic typically in the format of the radio talk show.
Podcast
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6. utilizes a reverse instructional delivery, where the teacher is required to use the web resources as homework or out of class activity as initial instruction of the lesson which will be discussed during class time.
Flipped classroom
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7. an editable website usually with limited access, allows students to collaboratively create and post written work or digital files, such as digital photos or videos.
wiki
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8. is an online journal where posted information from both teachers and students are arranged. It has 2 functions. For instructions and for communication
Blog
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9. is an instrument used for doing work, it can be anything that can help you accomplish your goals with the use of technology.
Technology tool
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10. refers to any type of software associated with computers and related technologies that can be used as tools for personal, professional or classroom productivity.
Productivity Tools
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11. is an inquiry-oriented lesson format in which most or all information that learners work with comes from the web.
WebQuest
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12. is a graphical environment on computer networks that allows you to access, view and maintain documentations that can include text, data, sound and videos.
World Wide Web
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13. a massive network of networks, a networking infrastructure.
Internet
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14. a sequential or simultaneous use of a variety of media formats in a given presentation or a self study program
multimedia
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15. refers to program control, instructions and accompanying documentation; stored on disks or tapes when not being used in the computer.
software
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16. is the theory and practice of design, development, utilization, management and evaluation of the processes and resources for learning