Used to lead the audience to a particular conclusion.
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15
Second-person language
Speaking directly to the audience (you/your) to make them feel connected/responsible etc.
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15
Logos
Statistics and other data are used to make an argument more logical and convincing.
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15
Juxtaposition
When two opposite viewpoints, ideas or concepts are placed close to each other for effect.
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15
Jargon
Technical language used to make the writer sound more knowledgeable.
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15
Inclusive language
Use of words such as âweâ or âourâ to create the impression that the writer and reader are on the same side.
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15
High modality language
Strong, definitive words such as âalwaysâ or âneverâ used to reinforce the strength of an argument.
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15
Alliteration
Use of words beginning with the same letter to create emphasis and draw attention. Often used to create memorable slogans.
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15
Simile
Making a comparison between two things using âlikeâ or âasâ.
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15
Tricolon
Three parallel clauses, phrases, or words the come in quick succession without any interruption, to give a greater sense of roundness and completeness.
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15
Pathos
Any words that have an emotional effect on the audience.
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eraser
Reset score!
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magnet
Take 10 points!
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shark
Other team loses 25 points!
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thief
Give points!
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thief
Give points!
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rocket
Go to first place!
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fairy
Take points!
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thief
Give points!
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Metaphor
Used to persuade by making a direct comparison between two things.