Making small changes to something in order to make it as good or as effective as possible.
fine-tuning
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20
applying for an official document that gives someone who has invented something the legal right to make or sell that invention for a particular period of time, and prevents anyone else from doing so.
patenting
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20
an effect or an influence.
impact
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lifesaver
Give 15 points!
Oops!
fairy
Take points!
5
10
15
20
25
fairy
Take points!
5
10
15
20
25
thief
Give points!
5
10
15
20
25
20
Changes from one system to another or makes something do this.
convert
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eraser
Reset score!
Oops!
gift
Win 10 points!
Okay!
gift
Win 10 points!
Okay!
lifesaver
Give 5 points!
Oops!
20
Using new methods, or achieving new results.
ground breaking
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20
too big to be carried or stored easily.
bulky
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20
hanging or swinging without anything stopping it.
dangling
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20
an extremely unpleasant experience, especially one that lasts for a long time.
ordeal
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trap
No points!
Oops!
fairy
Take points!
5
10
15
20
25
shark
Other team loses 25 points!
Okay!
thief
Give points!
5
10
15
20
25
20
the moment when you suddenly have a great idea, or find the answer to a problem.
Eureka moment
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20
the possibility to develop or achieve something in the future.
potential
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20
an accident in which a person that is moving crashes into something.