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Team 2
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Teams
Name
Score
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15
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any data sent from a program to a device; can come in a variety of forms, such as tactile, audio, visual, or text
Program outputs
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Okay!
Check
15
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how a program functions during execution; often described by how a user interacts with it
Behavior
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a part of code that 'handles' or listens for a specific type of event; when that event occurs, the code inside the event handler is run
Event handler
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Okay!
Check
15
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when you observe similarities and patterns within problems
Pattern recognition
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Okay!
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15
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how a computer stores data
memory
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Okay!
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×
boom
Lose 50 points!
Oops!
×
gift
Win 20 points!
Okay!
×
rocket
Go to first place!
Okay!
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baam
Lose 25 points!
Oops!
15
×
when you develop a step-by-step plan or the rules to follow to solve a problem
Algorithmic thinking
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Check
15
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a collection of computer commands that perform a specific task when run by a computer; often referred to as software
Program
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Okay!
Check
×
lifesaver
Give 20 points!
Oops!
×
gift
Win 25 points!
Okay!
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fairy
Take points!
5
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25
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thief
Give points!
5
10
15
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25
15
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any part of a computer that can take information from the outside world and input it into the computer (i.e. keyboard, mouse, camera)
Input
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15
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part of the computer that processes data and allows the computer to "think." Sometimes referred to as a "computer chip"
Central Processing Unit
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15
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the physical parts of a computer
Hardware
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15
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any object in a game that has properties (i.e. position, velocity) and behaviors (i.e. it can move, it has effects)
Objects
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Okay!
Check
15
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data sent to a computer for processing by a program; it can come in a variety of forms, such as tactile, audio, visual, or text inputs
Program inputs
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Check
Okay!
Check
15
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a group of programming statements that is part of a program
Code segment
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Check
Okay!
Check
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baam
Lose 20 points!
Oops!
×
fairy
Take points!
5
10
15
20
25
×
shark
Other team loses 25 points!
Okay!
×
thief
Give points!
5
10
15
20
25
×
Restart
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