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20
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Use Case Diagram
A diagram used to identify the functional requirements of a system by representing actors and their interactions with the system.
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10
×
Complete the word! ( Quality S___________)
Standards
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trap
No points!
Oops!
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shark
Other team loses 15 points!
Okay!
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rocket
Go to first place!
Okay!
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baam
Lose 25 points!
Oops!
10
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Complete the word! ( S ______________ Development)
Software
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5
×
What is a TARGET AUDIENCE? Give THREE examples!
The intended group of people for whom a product or message is designed.
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trap
No points!
Oops!
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shark
Other team loses 15 points!
Okay!
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shark
Other team loses 15 points!
Okay!
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banana
Go to last place!
Oops!
25
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Name all the phrases from Unit 4 with the word TEST at the beginning. Example: Test Results
test results, test types, test progress reports, test execution, test methods. test design
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banana
Go to last place!
Oops!
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seesaw
Swap points!
Okay!
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fairy
Take points!
5
10
15
20
25
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baam
Lose 25 points!
Oops!
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monster
Reset all scores!
Oops!
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gold
Win 50 points!
Okay!
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gift
Win 10 points!
Okay!
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baam
Lose 15 points!
Oops!
10
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Complete the word! ( D________ Density)
Defect
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10
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Complete the word! ( Software M_______)
Metrics
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20
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Activity Diagram
A diagram that represents the flow of activities in a system, illustrating the sequence and conditions for coordinating lower-level behaviors.
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25
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What is the difference between Testing Needs AND Testing Requirements?
Testing Needs are the specific requirements for testing whereas Testing Requirements are the specific conditions that need to be tested
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15
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A standardized modeling language for visualizing software design and structure.
Unified Modeling Language
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15
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A low-level programming language that uses symbolic code to represent machine-level instructions. Requires an assembler for translation.
Assembly Language
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10
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Complete the word! ( Development M_________)
Methods
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