Team 1
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Team 2
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Teams
Name
Score
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15
×
defines an asynchronous function
asynchronous
sync
async
asynch
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15
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raises an exception
raises
raise
top
lifts
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results in a no-op if the expression is truthy or an "AssertionError" if the expression is falsy
true
error
assert
express
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15
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code that might raise an exception
do
try
next
except
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thief
Give points!
5
10
15
20
25
×
rocket
Go to first place!
Okay!
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fairy
Take points!
5
10
15
20
25
×
baam
Lose 25 points!
Oops!
×
seesaw
Swap points!
Oops!
×
shark
Other team loses 15 points!
Okay!
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shark
Other team loses 15 points!
Okay!
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lifesaver
Give 20 points!
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Used with import to bring in something from a specific module.
from
and
next
with
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Object identity check: determines if 2 objects are exactly the same.
Is
IS
is
si
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monster
Reset all scores!
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rocket
Go to first place!
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shark
Other team loses 25 points!
Okay!
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baam
Lose 20 points!
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Used with "try" to define what happens when specific exceptions are raised
continue
go
except
expand
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remove indexes from a list or dictionary, or unsets a variable
rid
delete
del
remove
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Starts a conditional statement if the statement is true.
Then
IF
if
then
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Denotes blocks of code that should be run when "if" and "elif" statements are falsy
Elsethen
else
ELSETHEN
Else
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used to modify a variable that isn't defined in a function but in a global scope
define
global
scope
modify
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Boolean statement: opposite of false.
tru
true
True
yes
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15
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Context manager, defines code to be executed within the context manager's scope.
within
WITHIN
WITH
with
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