a plan made in secret by a group of people to do something illegal or harmful.
Plot
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15
a scene that takes place before a story begins. This interrupts the chronological order of the main narrative to take a reader back in time to the past events in a character's life.
Flashback
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15
Antagonist
a person who actively opposes or is hostile to someone or something in a text; an adversary.
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15
Dramatic Irony
occurs when the audience knows something that the characters don't.
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trap
No points!
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fairy
Take points!
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25
gift
Win 25 points!
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baam
Lose 25 points!
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15
Witness
a person who sees an event, typically a crime or accident, take place.
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15
Refers to any type of figure of speech, theme, image, character, or plot element that is used many times in a genre.
Trope
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15
an uneasy feeling that a reader gets when they don't know what is going to happen next.
Suspense
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15
Red Herring
to a misleading, or false, clue. It is a common literary device used in mysteries and thrillers that can lead readers down a false path or otherwise distract t
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15
a narrative device in which suggestions or warnings about events to come are dropped or planted.
Foreshadowing
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lifesaver
Give 10 points!
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magnet
Take 25 points!
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rocket
Go to first place!
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thief
Give points!
5
10
15
20
25
baam
Lose 10 points!
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seesaw
Swap points!
Okay!
shark
Other team loses 10 points!
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banana
Go to last place!
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15
a sudden, dramatic, and important discovery or development.
Breakthrough
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15
Parody
produce a humorously exaggerated imitation of (a writer, artist, or genre).