A Talking Bridge: There's a river, and a magical bridge needs to ask each of you a question before you can cross.
If someone refuses to answer, the bridge starts disappearing.
The Sleeping Dragon: Your group finds a dragon sleeping in the middle of the forest.
You must decide how to pass without waking it up.
The Broken Wagon: A traveler asks for help fixing a broken wagon wheel. In return, he may give important information about the castle. What will you do?
"There's a magic door inside the king's room that can take you to where the fairy is."
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