Team 1
0
Team 2
0
Teams
Name
Score
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×
thief
Give points!
5
10
15
20
25
×
gold
Win 50 points!
Okay!
×
gift
Win 25 points!
Okay!
×
lifesaver
Give 15 points!
Oops!
15
×
example: Johnny is called a lovable character, both directly and indirectly
characterization
Oops!
Check
Okay!
Check
15
×
a character type that occurs frequently in literature and myth and evokes a certain response in the reader
archetype
Oops!
Check
Okay!
Check
15
×
an honorable, inspiring character who does noble things, USUALLY the main character
hero
Oops!
Check
Okay!
Check
15
×
to build up a supply of something again
replenish
Oops!
Check
Okay!
Check
15
×
"A" of the STEAL strategy
Actions
Oops!
Check
Okay!
Check
15
×
"S" of the STEAL strategy
Speech
Oops!
Check
Okay!
Check
15
×
A character who undergoes little or no inner change as a result of experiences in the book
static character
Oops!
Check
Okay!
Check
15
×
the way a character feels about an issue or topic
Viewpoint
Oops!
Check
Okay!
Check
×
baam
Lose 5 points!
Oops!
×
seesaw
Swap points!
Okay!
×
fairy
Take points!
5
10
15
20
25
×
baam
Lose 5 points!
Oops!
15
×
"E" of the STEAL strategy
"Effects on Others"
Oops!
Check
Okay!
Check
15
×
examples: the hero, the outlaw, the villian, the everyman, the sidekick
archetypes
Oops!
Check
Okay!
Check
×
thief
Give points!
5
10
15
20
25
×
fairy
Take points!
5
10
15
20
25
×
gift
Win 25 points!
Okay!
×
baam
Lose 25 points!
Oops!
15
×
a thing that represent or stands for something else, especially a material or object representing something abstract
Symbol
Oops!
Check
Okay!
Check
15
×
example: Steve doesn't change at all throughout the book
Static character
Oops!
Check
Okay!
Check
×
thief
Give points!
5
10
15
20
25
×
fairy
Take points!
5
10
15
20
25
×
shark
Other team loses 20 points!
Okay!
×
thief
Give points!
5
10
15
20
25
×
Restart
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