Nurture their passion by allowing them to do Genius Hour, project based learning, and more hands on collaborative learning
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5
MOBILE TEKKIES
Their apps of choice are Snapchat, Instagram, Houseparty. Consider ways to safely introduce these apps into your classroom. Try BookSnaps or Snapstories
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5
4D Thinkers
Integrate tools like GOOGLE EXPEDITIONS, RICOH THETA to create 360-degree videos
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seesaw
Swap points!
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gift
Win 25 points!
Okay!
gift
Win 25 points!
Okay!
baam
Lose 20 points!
Oops!
seesaw
Swap points!
Oops!
shark
Other team loses 15 points!
Okay!
shark
Other team loses 15 points!
Okay!
baam
Lose 15 points!
Oops!
5
Hands-on Learners
Consider having students do projects that are in line with their learning style, like something musical or kinesthetic, or have them learn to code
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5
GAMERS
Help them win by teaching-learning strategies such as SKETCHNOTING and by GAMIFYING your classroom. Think about MASTERY LEARNING
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5
Image Talk
Find ways to use Canva, Flipgrid, and photo apps in your classroom and allow students to explain their understanding using pictures, graphs, and infographics
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5
Bite-Sized Talkers
Allow students to tweet with authors. Teach them how to write effective comments and reviews. Try the 100-Word Challenge and the Six-Word Summary
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5
GLOBAL REACH
Allow them to connect with experts and peers from other geographical areas and have different perspectives. This allows them to crowdsource their learning.
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boom
Lose 50 points!
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seesaw
Swap points!
Okay!
rocket
Go to first place!
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banana
Go to last place!
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5
DIGITAL NATIVES
They have never known a world without smartphones, tablet, and social media. Integrate technology; lessons with dynamic interactive content; go beyond PPT
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trap
No points!
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shark
Other team loses 5 points!
Okay!
rocket
Go to first place!
Okay!
banana
Go to last place!
Oops!
5
Creative
Empower students by introducing design thinking and coding in your lessons